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Saligia title art

Saligia

Game concept art thesis

Project
BFA thesis
Medium
Game concept art
Role
Story, characters, environments, exhibition
  • Concept art
  • Character design
  • World building
  • Exhibition

My thesis project, using game concept art as my medium. The story follows the youngest sibling traveling through a cursed mansion. The player's goal is to save the siblings and uncover the truth behind the curse.

01

Trailer

The full trailer, with sound.

02

Game Mock-up

Mock-up gameplay screens for the Gluttony, Greed and Envy levels.

03

Why game concept art?

Games have always inspired me with their visual storytelling, and through concept art, I provide an interactive experience that helps information and emotions linger longer in a player's memory.

04

Characters

The siblings and the strange residents of the mansion — from turnarounds to hair and outfit studies.

05

World & Props

The Feast Kingdom and the rooms, props and stage pieces that fill it.

06

Exhibition

The thesis show: a cake-shaped installation, masks and printed pieces from the world of Saligia.

Next projectMemory Bubble Store